A game made in VR using the Oculus Rift and Leap motion controller. The player watches and listens for the visual patterns and repeats them. The concept is basically a virtual "Simon" with a 3d sphere. This was created in a little over a week for Leap Motions #3djam contest.
Workflow Notes:
Animation and modeling performed in C4D which was then baked and exported into the collada format. Nitro bake was also used to capture the mograph module.
The collada was then converted into glTF using this handy web converter
From there we joined the leap data + 3d animation and models + the pass through video from the Leap into a single unified global coordinate system via Cinder.
Music was handled by KALX songwriter Cherushii
Cinder dev was handled by James Hurlbut
Gameplay Notes:
User listens and watches the animated sequence and then repeats the sequence using his/her left hand(ROTATE) and right hand(SELECT).
There are three levels of difficulty, each level increases the sequence length.
role: concept+modeling+animation