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Tony Grisey
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Unity Asset Pack

I art directed and generated a procedural CandyLand Asset Pack made for the Unity game engine for Unity Labs internal tool named Carte Blanche. It was used for a worldbuilding VR card system that allowed users to build and play games within Unity in a matter of minutes. This also shipped with exports to VRchat and allowed you to instantly preview your world with friends in the VRchat ecosystem.

Inspiration:

Wreck-it Ralph and traditional candyland enviros

Specs:

VR on PC Oculus/Vive

My Role - Creator / Designer / Modeling / Animation

CandyAssetPack_D.png
CandyAssetPack_C.png
Deco02CC.png
Deco01CC.png
Sprite_sheet_01_1920.png
card_renders_01.jpg
card_renders_04.jpg
Carte_Blanche_CC_065.jpg
Carte_Blanche_CC_09.jpg
Carte_Blanche_CC_10.jpg
female_character_line_art.png
NPC_character_line_art.png

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